How do I make a teleport system with port A to port B?

I would like to know if there is a tutorial on how to make a teleport system where we are looking for the portals to reference each other like in Unreal Tournament 3 through Tags utilizing an A and B system that we can name.

I don’t think anyone has made a tutorial on it, but it’s essentially just that you need to pair up two instances of the same blueprint to teleport to each other. I would ordinarily not use tags but rather link them together by giving each of them a reference to the other teleport.

Im looking to make a self contained portal system so I can just change the reference of the location.

You can do that by making the destination reference in the teleport blueprint public then you can assign it in the editor on the details panel of the blueprint placed in the game world. That’s the best solution to what you want to achieve.

This is how a simple linked teleport setup should look. Note that the LinkedTeleport variable is made of the same blueprint as the one I’m showing, and it’s made to be editable so you can set it up in each level.