Errors running dedicated server compiled from source
I have been following this guide and twice now I've started from scratch to come to the same errors.
After cooking the content and compiling the (Development) server followed by the (Development) client I launch the MultiplayerTestServer.exe -log and get this output followed by a messagebox also showing the CDO constructor errors.
Starting the client yields the same messagebox with CDO constructor errors, followed by a message with this error:
This is the second time it's happened, am I consequently doing something wrong following the guide?
For now I have fixed it by ignoring the tutorial in step 8 ("Deploy: Do not deploy") and actually choosing to deploy to my device, this set the files in the right locations.
answered Mar 12 '16 at 11:06 AM
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