How do you do 3rd-person fixed-camera?

I mean like old-school Resident Evil.
I mentioned this in the forums and learned how to switch between 1st and 3rd person (also something i wanted to do) but I’d like it to switch between a fixed camera angle I set up in the level to 1st person and vice versa. Please help. I like me some old survival horror.

You can place CameraActors in your level together with Trigger Volumes. When the player enters a volume you can switch camera to view the game through with the Set View Target with Blend node.

How then do I switch back to the camera in the character on End Overlap?

nevermind, figured that part out with this How to temporarily change player camera to "external BP" camera? - Cinematics & Media - Unreal Engine Forums
it’s so easy! blah i shoulda known