My trigger box rotates with door

I have created a blueprint that will open a door when im close and when i press e using the blueprint class. Im having the problem where the area that finds out the location looks like its rotating with the door. Do you have any help thanks

here is a gyazo screen shot of the blueprint

Hi!

You need to check hierarchy of components in your blueprint. It must be like this:

sorry for the slow reply you fixed my issue thanks alot

check this link for more info