Mouse click stutters my game
I have a simple game based on overhead template. I have a shooting mechanism written, and I noticed that everytime I press a mouse button, left or right the game stutters a bit. Even in standalone mode. At first I thought it was about my projectile mechanism, but if I map Fire to spacebar, shooting is fast.
Clicking mouse buttons without mapping them or having blueprint events for them still makes the game stutter even if nothing is mapped to them. And I have disabled mouse actor touch, click and hover events from my Controller.
This is on OSX Maverics 10.9.2 and Unreal Engine 4.1.
Best regards, Kaali
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.
answered Oct 03 '14 at 02:05 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here