Dynamic Inset Shadows are disappearing in HighRes Screen Capture and matinee.
Hello. When i use dynamic inset shadow on meshes they are disappearing. In editor everything looks just fine. But when i render it out using matinee shadows disappears use dynamic inset shadows meshes. I only have 5 meshes in one scene. If i use it on 3 meshes with Dynamic inset shadows, shadows are fine. Also on high res screen capture mode. I've read documentation https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/DynamicSceneShadows/index.html, they said "When Dynamic Shadow Distance is very large (currently > 8000), this option is forced off." but im not using this high value. My value is between 1300 and 2400. Is there anyway to disable this "foced off" feature?
asked Mar 11 '16 at 11:40 AM in Rendering
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