[Bug] Strange percent (%)

When i using A%B in BP to get 200%100 or 100%100 or 200%200 - when A>B it returns me 0:
![alt text][1]

![alt text][2]

And when i getting % from when A

Hi Ignisor,

It sounds like you are currently using the modulo node, which is not the same as a percentage. Modulo checks A to B, and if A > B it resets to 0, this is expected behavior. The modulo node is represented by a % symbol on the blueprint node.