Resizable game window
I was tasked to make the game window resizable. After exploring engine code, i realized that is not easy to set WS_THICKFRAME for game window style property.
Can we in the future be able to make game window resizable through config or function call?
For now, i made workaround here:
WindowsWindow.cpp (after 124 line) function FWindowsWindow::Initialize
WindowsWindow.cpp (after 595 line) function FWindowsWindow::SetWindowMode
asked Mar 11 '16 at 01:50 PM in C++ Programming
As i can see in UE4 4.11 Release Notes, now we can resize game window. Thanks! http://i.prntscr.com/e8a5329c8df346eea5360e7be5c88cbc.png
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