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Resizable game window

I was tasked to make the game window resizable. After exploring engine code, i realized that is not easy to set WS_THICKFRAME for game window style property.

Can we in the future be able to make game window resizable through config or function call?

For now, i made workaround here:

WindowsWindow.cpp (after 124 line) function FWindowsWindow::Initialize

         if (Definition->HasSizingFrame)
             WindowStyle |= WS_THICKFRAME;

WindowsWindow.cpp (after 595 line) function FWindowsWindow::SetWindowMode

         WindowFlags |= WS_THICKFRAME;
Product Version: UE 4.9
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asked Mar 11 '16 at 01:50 PM in C++ Programming

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As i can see in UE4 4.11 Release Notes, now we can resize game window. Thanks! http://i.prntscr.com/e8a5329c8df346eea5360e7be5c88cbc.png

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answered Apr 01 '16 at 10:39 AM

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