Set no mipmaps globally ?
Wondering if I can set Mip Gen Settings for textures to no MipMaps for all my textures threw maybe the INI file, or by selecting all textures and assigning the setting all at once threw content browser? thanks.
asked Mar 11 '16 at 07:31 PM in Using UE4
Yes you can select all the textures and then under asset actions choose Bulk Edit via Property Matrix and then select whatever settings you wish to apply to them.
answered Mar 11 '16 at 11:41 PM
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