Set no mipmaps globally ?

Wondering if I can set Mip Gen Settings for textures to no MipMaps for all my textures threw maybe the INI file, or by selecting all textures and assigning the setting all at once threw content browser?
thanks.

Yes you can select all the textures and then under asset actions choose Bulk Edit via Property Matrix and then select whatever settings you wish to apply to them.

That is just what I have been looking for ! Thanks a lot !

You’re welcome.

Thanks a lot Black Phoenyx…

Appreciate it!!!

Hello VJ_Shan

If your problem is solved please can you “mark” this question as “resolved”. So we can tidy the hub. You can also check this link.

https://answers.unrealengine.com/static/how-to-use-answerhub.html

Thank you.