Pawn Rotation with set Actor Location and Rotation

Hello,

I am manually inputting rotation and location values to move my pawn to various positions after matinee sequences. Everything is working with the location, my pawn actor moves to inputted location after the matinee, the rotation is not working though. Not sure what I am missing.

Thanks

Have you tried with using get actor rotation from get player pawn, then adding whatever value extra you need to it?

I ended up using the set control rotation node along with what you suggested. Thanks.

Great that I could help! =) If you feel like the answer was correct, feel free to mark the question as solved!