Cannot find iOS device

I have an iPad Air 2, and I’m trying to launch my game to the device.
I followed this guide step by step, but my device is not being listed inside the launch options. It’s only listing Firefox and my desktop.
ITunes on my desktop is saying that I do have a proper connection to the tablet.
I have both the provision and the certificate set up and listed inside of unreal engine.

I figured out part of the problem. For some reason Unreal Engine doesn’t think that I have iTunes installed. But I have it open right now as I’m typing this. What needs to be done to get Unreal Engine to recognize that I have it?

What version of iTunes do you have installed?

I actually found the solution about an hour ago. I had to update the supported platforms to include iOS, then close the project down and open it back up again.