(yes, more particle questions :p)
I remember in UDK you could save (or even generate) curves for the curve editor.
Is this still possible in ue4? if so… where can I find it?
(yes, more particle questions :p)
I remember in UDK you could save (or even generate) curves for the curve editor.
Is this still possible in ue4? if so… where can I find it?