Mouse cursor show/hide issue
I'm trying to make 3d person character go to free-look mode with RMB pressed. When starting an app I'm able to hold RMB and rotate camera as far as I want (no limit).
However, once I show mouse cursor it can't leave viewport area, so I can rotate my camera for a very limited degrees, even if I hide cursor again.
What I'm doing wrong? Is there any simple way to toggle mouse-look/mouse-click mode? Any help/advise is greatly appreciated.
For your question:
However, you probably run into the same problem there; you hit the windows screen edge and can't get anymore inputs from the mouse after that.
To solve the issue, you might give this a try (using your variable MyController here):
This SHOULD give you inputs even when you are at the edge of the screen.
answered Mar 13 '16 at 04:47 PM
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