How do I package for HTCvive/steamVR?

I am trying to package a game for steamVR/ HTC vive and it does package the project, but I am unable to play the packaged game. Is there something that I need to do in the project settings or some blueprint I need to make. I have mad all of the Vr stuff like VR_Pawn, VR_playercamera, VR_Gamemode, ect. What else do I need to do?

HI!

UE4 contains a special chapter in Documents for SteamVR/HTC Vive. Please read this docs.

https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/index.html

I have and done everything that it said to do and still hasn’t worked

hi

I have same problem.
I enable HMD in levelblueprint, then it’s work. you can try it.
But I got another problem with black screen in computer.

I have packaged VR program for HTC vive as follow:
In your Level Blueprint, behind the EventBeginPlay node, Add a [Execute Console Command] node, Press “Stereo On” in it. Then save the level and package as usual.
the console command “Stereo On/Off” controls the VR device render on and off.
Hope to help you.

Any follow up to this?

The top Answer was the latest posted on May 22, 2016, before your question, so it is the follow up. Please read and follow the documentation first, then apply the latest posted solution, which has been up-voted twice.

there’s no option in the node for ‘‘Stereo On’’…

i think you need to type in “Stereo On” in the Command text field ( you don’t need the “” by the way )