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How can I set spawn points for local splitscreen?

Hey guys! I was just wondering if there was a way to make player starts consistently spawn the same player? I have a 2-4 player soccer game and I want these players to always spawn on their side of the field, however, simply adding 4 player starts causes the players to spawn in 1 of 4 random spots. How can I make sure that player 1 will always spawn on player start 1, player 2 will spawn on player start 2, etc.? Any help is appreciated! Thanks a lot!

Product Version: UE 4.10
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asked Mar 15 '16 at 01:36 AM in Blueprint Scripting

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In case anybody was still wondering about this question, I have come up with my own solution that works very well. Below I have attached a screenshot explaining the whole thing. I am simply setting the control rotation and world location of each player AFTER they spawn. I could not get them to spawn correctly, so I teleport the players to the correct location and rotation after they spawn on whichever player start is available. So all of these nodes displayed here are attached to an "Event Begin Play" node. I do not know if this is the best way to do this, but it was the best way that I could figure out on my own and I hope it helps!

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spawnpoints.png (327.6 kB)
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answered Mar 26 '16 at 07:35 PM

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