Failed to load/Can't find file for asset
Hey guys, I just made an object using a master item to work with my inventory and crafting system, but a couple hours after creating it it caused these errors to pop up. I moved the Master Item file into a new folder months ago and never received an error. Is there a way to fix this without starting over? I've tried to move the file back into its original folder, but I received another error preventing me from doing so. I have since deleted the folder and am unsure what to do. I haven't messed with anything inside of the actual project file. I've only worked within the editor.
asked Mar 15 '16 at 10:16 AM in Bug Reports
After digging through your project it appears as though you have some corrupted blueprints that are being referenced by the assets that are getting this error. For example BP_Food does not have a parent. This means that you will need to either remake this blueprint or that you will need to replace it with a back up. This appears to be the root of this issue. I hope that this information helps.
Make it a great day
answered Apr 01 '16 at 03:29 PM
Rudy Q ♦♦ STAFF
I don't know how! but i knew it was caused by adding wrong "Parent" folder of assets. What I did was like this...
Early I added a folder called "WeaponEffectsPack" manually to MyProject->Contents:
But after getting this error I opened my folder and there was another folder called "WeaponEffects"(it was like this WeaponEffectsPack->WeaponEffects...) so I deleted added folder from UE 4.21 and re added folder "WeaponEffects" to MyProject->Content and it did the trick :)
answered Dec 13 '18 at 12:02 PM
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