How can i move the ball with the character?
I make a football game and i have a problem.
If is the character in the near of the ball, then the ball should go on with the character like the FIFA game from EA Sports. How can i make this?
I work with EventTick in the ThirdPersonCharacter and have a Ball Reference. Is this the right way?
MoveComponentTo or SetWorldLocationAndRotation are working, but how can i set the location and the rotation of the ball in front of the character, if he has the Ball? I think i need the location and rotation of the character and add a number.
Thank your for help.
asked Mar 15 '16 at 02:42 PM in Blueprint Scripting
Ok i found the solution. Thank you for the help.
Here the solution for other people with the same problem.
answered Mar 15 '16 at 07:08 PM
You could get the forward vector of the character and from that vector add a float value to however far in front of the character you need it to be.
answered Mar 15 '16 at 02:51 PM
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