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How to cast save game variable to UMG

Hi, I have created a save game with an int variable inside, I can see its working with print string, now I just need to add it to my UMG but cant figure out how to do it.

I keep getting the error at the bottom of the screen.

alt text

I followed this tutorial. https://www.youtube.com/watch?v=6l7uynUwm5M

Product Version: UE 4.9
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asked Mar 15 '16 at 02:59 PM in Blueprint Scripting

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AnvilCore
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avatar image AnvilCore Mar 17 '16 at 09:30 AM

I figured it out the problem was the return node was set to integer instead of text

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