Projects will not cook or package
I am having an extremely frustrating time with unreal engine recently. Ive been trying to cook the game i was making, but i kept on getting errors so i decided to make a new project. when i packaged the brand new project (I didnt touch anything in the new project) it worked fine. but when i added the assets that i need to make my game to it, it didnt work and i got cook and package errors. i have pictures of the logs if need be, and i am very new to game development, but if somebody could help me out id really be glad as im just getting frustrated and idk what to do.
asked Mar 15 '16 at 07:43 PM in Packaging & Deployment
Just doing this now for the S7 and having same issues...
Also getting the "PackagingResults:Error: Error Unknown Cook Failure"
Seems to be hinged around this error !! as it does it on several projects...(all same Cook issue)
MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:824][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'ExampleHUD' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:825][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking ExampleHUD MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:825][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking ExampleHUD
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