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Projects will not cook or package

I am having an extremely frustrating time with unreal engine recently. Ive been trying to cook the game i was making, but i kept on getting errors so i decided to make a new project. when i packaged the brand new project (I didnt touch anything in the new project) it worked fine. but when i added the assets that i need to make my game to it, it didnt work and i got cook and package errors. i have pictures of the logs if need be, and i am very new to game development, but if somebody could help me out id really be glad as im just getting frustrated and idk what to do.

Product Version: UE 4.10
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asked Mar 15 '16 at 07:43 PM in Packaging & Deployment

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Shaner421
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Just doing this now for the S7 and having same issues...

Also getting the "PackagingResults:Error: Error Unknown Cook Failure"

Seems to be hinged around this error !! as it does it on several projects...(all same Cook issue)

MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:824][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: 'ExampleHUD' is not a standard unreal filename or a long path name. Reason: Path should start with a '/' MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:825][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for cooking ExampleHUD MainFrameActions: Packaging (Android (ETC2)): UE4Editor-Cmd: [2016.03.18-01.00.28:825][ 0]LogInit:Display: LogCook:Warning: Unable to find package for cooking ExampleHUD

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answered Mar 18 '16 at 01:06 AM

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DunkenKBliths
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