Adding a reflection sphere causes crash
Whenever I try to add a reflection capture sphere, my game immediately crashes. Same with box capture - I've checked my scene stats and built lighting (just a shot in the dark) and there aren't any errors aside from a large body of water receiving a shadow - I've deleted the water, and it still crashes when I try to add any reflection capture. Anyone have any idea how this can be resolved?
I went through and deleted my assets one by one until I found the offending actors, which appear to be two point lights. the reflection sphere wasn't within the attenuation radius of the lights, so I'm at a loss.
It appears to be working now.
answered May 06 '14 at 09:01 PM
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