How to enable MSAA on IOS in 4.10?

I tried set r.MobileMSAA=4 in DeviceProfiles editor, but seems in 4.10 it has no effect.
Tested on iPhone 5 and iPadMini2.
Do I need to have some additional settings to enable it in 4.10?

I also tried to modify the BaseDeviceProfiles.ini in the engine folder (UnrealEngine/4.10/Engine/Config) as mentioned here: Can you use MSAA on iOS with UE4? - Mobile - Unreal Engine Forums
But this has no effect too.
For some reason any modification of the +CVars=r.MobileMSAA and +CVars=r.PostProcessAAQuality has no effect for me.
I also tried every conceivable configuration of the project rendering and camera postprocessing settings.

I also have this problem!