Hi,
What I would like to do is make it so that if a player presses a key (ie. 1) it would possess another pawn in the level. What I thought up (I’m new to UE4, so I’m not sure if this even works) is that when the player presses 1 it would change the player controller to 2, and my other pawn would have that player controller assigned to it. What would be a way of doing this? I understand that what I’m doing could very likely not work, so if possible provide a solution to how I would work around this.
Thanks!