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Move Post Processing Volume around actor

Hello,

First of all: I'm a complete beginner. So please keep your answer understandable for newbies ;)

Now to the problem: I tried to get a PPV following the player to achieve a darker mood, when it rains. I got a rain sphere following the player and changed the roughness of the ground gradually, but I can't find a way to add PPV's to the blueprint.

I searched this forum and tried to solve the problem with Matinee, but I failed at adding the Matinee to the blueprint event as well.

Thank you very much!

Product Version: UE 4.10
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asked Mar 16 '16 at 10:55 PM in Blueprint Scripting

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ShatteredGames
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In the character BP click add component and type "Post Process" if you want to be able to toggle the effects set its blend weight to 0 in the details panel and it will start off ... then when you want to toggle them on set the blend weight to 1: alt text

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answered Mar 16 '16 at 11:06 PM

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Black Phoenyx
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avatar image ShatteredGames Mar 16 '16 at 11:26 PM

Thank you very much! I'm sure I checked the components... I feel stupid now, but thank you a lot!

avatar image Black Phoenyx Mar 16 '16 at 11:30 PM

No problem, don't forget to mark this as resolved/answered.

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