Move Post Processing Volume around actor
First of all: I'm a complete beginner. So please keep your answer understandable for newbies ;)
Now to the problem: I tried to get a PPV following the player to achieve a darker mood, when it rains. I got a rain sphere following the player and changed the roughness of the ground gradually, but I can't find a way to add PPV's to the blueprint.
I searched this forum and tried to solve the problem with Matinee, but I failed at adding the Matinee to the blueprint event as well.
Thank you very much!
asked Mar 16 '16 at 10:55 PM in Blueprint Scripting
In the character BP click add component and type "Post Process" if you want to be able to toggle the effects set its blend weight to 0 in the details panel and it will start off ... then when you want to toggle them on set the blend weight to 1:
answered Mar 16 '16 at 11:06 PM
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