Move Post Processing Volume around actor

In the character BP click add component and type “Post Process” if you want to be able to toggle the effects set its blend weight to 0 in the details panel and it will start off … then when you want to toggle them on set the blend weight to 1:

Hello,

First of all: I’m a complete beginner.
So please keep your answer understandable for newbies :wink:

Now to the problem: I tried to get a PPV following the player to achieve a darker mood, when it rains.
I got a rain sphere following the player and changed the roughness of the ground gradually, but I can’t find a way to add PPV’s to the blueprint.

I searched this forum and tried to solve the problem with Matinee, but I failed at adding the Matinee to the blueprint event as well.

Thank you very much!

Thank you very much!
I’m sure I checked the components… I feel stupid now, but
thank you a lot!

No problem, don’t forget to mark this as resolved/answered.