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How i change Light Map Resolutions in more then 1 object?

I am importing a big project with sepated meshes, how i change the light map res. at all instead of doing one by one?

Product Version: UE 4.10
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asked Mar 17 '16 at 04:07 PM in Using UE4

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Yes you can, in the content browser select all of the meshes you want to edit then right-click and go to Asset Actions then select "Bulk Edit via Property Matrix" there you can set the light map resolutions for all of them at the same time, then save them all...done

Edit: webpage froze when I posted this the first time

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answered Mar 18 '16 at 02:26 AM

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Black Phoenyx
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avatar image RuiSilva22 Mar 18 '16 at 10:55 AM

Oh thanks! That worked!

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