Local Byte in Blueprint Macro?

Found I can’t create a local byte inside a macro, other variable types are present. Am I missing something, and does this count as a bug? Should I report it?

As far as I know Macros do not support local variables at all, neither a byte nor any other type. Can you provide a screenshot?

try making a macro and type “local”, gives you an option to add local variables to use inside. bytes are absent