Packaging Failed !
Hello , I'm try to pack my project but the same error pop;s out. I'm using UE 4.10.4 , i had try packaging another projects and they work with no problem. I had try to pack in shipping mode and development, no luck on both. I used HalaArchvizToolv1 to build my scene. Just deleted the original work and work on top of it. I had try to pack the original HalaArchviz and it works perfectly ! Don;t undestand , im new on this please be patient on me ! Thanks
asked Mar 17 '16 at 05:13 PM in Packaging & Deployment
It seems that the problem is that you have a few files in your project that have file names / paths that are too long. You can see that from errors such as this:
MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.03.17-16.49.13:903][ 0]CookResults:Error: Error Couldn't save package, filename is too long: C:/Users/Fabio/Documents/Unreal Projects/TorreRS/Saved/Cooked/WindowsNoEditor/TorreRS/Content/A-NORTE/mueblesFijos/banoPrincipal/top_marmol_M_Encimera_de_armario_de_ba�o_con_agujero_para_fregadero_cuadrado_Profundidad_600_mm_2003535.uasset
There are a few of these in the log so it may be a few different assets, I would suggest searching the log for "filename is too long" to find all of those messages so you know which ones to fix. If I remember correctly, the maximum limit for a file path when packaging is between the 240-250 character limit range.
Hope this helps!
answered Mar 17 '16 at 07:35 PM
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