[Feature Request] Expose Near and Far Clipping planes to Blueprint

It would be really handy if you could expose the near and far clipping plane for the perspective camera and scene capture cameras. It’s currently only exposed for Ortho cameras and you can set a “max view distance” for a scene capture 2d.

Is there any work around where I could control the near clip plane for a scene capture component 2d?

I was looking right now for a near clipping for the scene capture 2d! I surely add myself to the request!

I believe they’ve set this up now!

Clip Plane Documentation

This is for camera rendering. This issue refers specifically to sceneCaptures.

That link is also specific to stereo rendering and not general.