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Floating Landscape Grass


I've noticed sometimes that ill open a map and my Landscape Grass is floating rather than being aligned to the ground. Anyone have any idea why it might be happening? Even when i roll back changes I've made before it happens, it doesn't revert back and i cant figure out why its happening.

I've tried - Re-sampling the landscape - Changing landscape layers on which grass is rendered - Importing a new landscape - Creating a new landscape using the landscape editor - Creating a new landscape grass types

I might have tried other options as well but just cant name them all. Seems like no matter what i do, I have to resort to creating a new level just to continue working, but its a massive pain in the arse to do so just for one small (but visually massive) issue.

Has anyone run into this before and managed to fix it?

Thanks, Beni.

Edit: Forgot to attach the screenshot alt text

Product Version: UE 4.10
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asked Mar 18 '16 at 01:53 AM in Everything Else

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avatar image Fr3akxxx Jul 26 '16 at 02:39 PM

same problem here

avatar image Lonewalker1 Dec 18 '18 at 11:40 PM

version 4.20.3 , I have the same problem :/ https://i.imgur.com/nIjrskT.png

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1 answer: sort voted first

might be related to this thread: https://answers.unrealengine.com/questions/404262/landscape-grass-procedural-grass-floats.html

in editor console, type: RemoveLandscapeXYOffsets

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answered Jul 27 '16 at 06:09 PM

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avatar image kickassitus Jul 28 '16 at 03:43 AM

Thanks paradoc, i managed to address this issue a while ago but forgot about this thread! Thanks for adding your answer, thats what fixed it for me.

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