Floating Landscape Grass
I've noticed sometimes that ill open a map and my Landscape Grass is floating rather than being aligned to the ground. Anyone have any idea why it might be happening? Even when i roll back changes I've made before it happens, it doesn't revert back and i cant figure out why its happening.
I've tried - Re-sampling the landscape - Changing landscape layers on which grass is rendered - Importing a new landscape - Creating a new landscape using the landscape editor - Creating a new landscape grass types
I might have tried other options as well but just cant name them all. Seems like no matter what i do, I have to resort to creating a new level just to continue working, but its a massive pain in the arse to do so just for one small (but visually massive) issue.
Has anyone run into this before and managed to fix it?
Edit: Forgot to attach the screenshot
might be related to this thread: https://answers.unrealengine.com/questions/404262/landscape-grass-procedural-grass-floats.html
in editor console, type: RemoveLandscapeXYOffsets
answered Jul 27 '16 at 06:09 PM
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