Light Bleeding In UE4
Hi there I recently have been trying to make some objects and have had some problems with light bleeding on objects.
This shows 2 walls placed together with a light bleed down the centre. I'm not sure what is causing this, I have checked many videos. Here are the things that I have done...
Here is my light map in UE4. Anyone have any ideas what may be causing the bleed? Do I have certain units wrong? Or am I setting up lightmaps wrong? I'm fairly new to light maps.
asked Mar 18 '16 at 03:27 AM in Rendering
Think I fixed it, increasing the lightmap resolution to 256 solved it.
answered Mar 18 '16 at 03:41 AM
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