Can one turn an imported mesh to be subtractive? (for weird shaped windows)
A rectangular window is easy, just drop the window mesh and add a peace of basic geometry generated by UE and turn it to subtractive. But say I have a window in a shape of a heart... I would have a second peace of heart shaped geometry a bit smaller than the frame of the window itself and that shape would be turned to subtractive mode. Thing is I don't know if or how to turn a peace of imported geometry to subtractive mode.
Would;d it have to be a mesh or perhaps an option in materials
asked May 04 '14 at 04:49 AM in Using UE4
You can't convert a staticmesh to a bsp brush, so if you want to create a heart shaped window you need to make a cilinder brush and edit the vertex to make the heart.
answered May 04 '14 at 05:04 AM
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