make spline move like a conveyor belt
I've been trying for a couple of weeks now to move spline mesh components along a spline path to simulate constant fluid movement like a conveyor belt. The closest I came was with this blueprint:
Here is a video of the result, as you can see it's not 100% accurate:
I want the meshes to flow through the spline smoothly without ever deviating from the path, but given that not even the plant demo done by Unreal in the content examples moves the plant perfectly along the spline, I was wondering if this is actually possible?
asked Mar 18 '16 at 06:31 AM in Blueprint Scripting
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