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BP_Sky_Sphere only clouds

Hi, I was wondering if I can edit the material of BP_Sky_Sphere and use only clouds, this way I should be able to duplicate the sky sphere and separate the clouds as another layer. Also, Im trying to add a moon to the material. I'm still searching for a smart solution but any help is welcome. To resume, I want to make 3 skysphere the bigger as it is with no clouds (easy using the current parameters) the middle skyphere to use with a moon texture and the small one with only clouds. Let me know.

Product Version: UE 4.10
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asked Mar 19 '16 at 12:59 PM in Blueprint Scripting

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SrGeneroso
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I do it by myself, here is a screenshot of the final material. Of course I have a diferent composition using this material, first I remove clouds from the original material and the add another BP_Skysphere, change the scale to something lower and the add this material to it. In the end, I have an out layer with sky, sun and moon, and a inner layer with the clouds, it seems to work well. Let me know if other approach could be better.![alt text][1]

P.D.: I have used the photo merger feature of photoshop to combine several screenshot of the editor, let me know if you liek it.

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answered Mar 31 '16 at 02:49 AM

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SrGeneroso
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avatar image PerCat Mar 26 '19 at 03:27 PM

Hey I'm having an issue where my clouds in the skysphere appear behind my moon. My sun already has a custom texture. Would I just leave the sun in the original skysphere then? Or does that sun stuff in your screenshot affect the clouds. Thanks.

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