Hi, I was wondering if I can edit the material of BP_Sky_Sphere and use only clouds, this way I should be able to duplicate the sky sphere and separate the clouds as another layer. Also, Im trying to add a moon to the material. I’m still searching for a smart solution but any help is welcome.
To resume, I want to make 3 skysphere the bigger as it is with no clouds (easy using the current parameters) the middle skyphere to use with a moon texture and the small one with only clouds.
Let me know.
I do it by myself, here is a screenshot of the final material. Of course I have a diferent composition using this material, first I remove clouds from the original material and the add another BP_Skysphere, change the scale to something lower and the add this material to it. In the end, I have an out layer with sky, sun and moon, and a inner layer with the clouds, it seems to work well. Let me know if other approach could be better.
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P.D.: I have used the photo merger feature of photoshop to combine several screenshot of the editor, let me know if you liek it.
Hey I’m having an issue where my clouds in the skysphere appear behind my moon. My sun already has a custom texture. Would I just leave the sun in the original skysphere then? Or does that sun stuff in your screenshot affect the clouds. Thanks.