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Widget Blueprint: Can you copy and paste keyframes or apply one animation to many objects?

Hello, just like the title asks. Can it be done? I'm rigging up buttons to change scale when pressed.

What I'd really like to do is the following:

Make one animation that changes the scale from 1 to 0.8 then back to 1 (let's call it ButtonScaleAnim).

Now choose any button I like, create its OnClicked event, connect it to Play Animation, set ButtonScaleAnim

into In Animation and set my desired button as the target for the animation.

Is either option possible?

Product Version: UE 4.10
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asked Mar 19 '16 at 01:18 PM in Blueprint Scripting

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Billogi
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