Set up a Line Trace from HMD (GearVR)
Hi, I am building for GearVR. Could someone please guide me to set up a Line Trace in Blueprint so the user can interact with objects in the scene with it's gaze? I am using a blank project, not a First or Third person template. Should I first set up a Character and a GameMode for it to work? Or can I do it without a Character? Performance is of the most importance. Thanks a lot!
asked Mar 20 '16 at 08:01 PM in VR
Hi there! I am an intermediate user, but I think you would line trace like you normally would as mentioned here https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/UseRaycasts/Blueprints/index.html
And just enable HMD as mentioned here https://docs.unrealengine.com/latest/INT/BlueprintAPI/Input/HeadMountedDisplay/index.html
Also going through this: https://docs.unrealengine.com/latest/INT/Platforms/GearVR/
Would help Happy unrealing.
answered Mar 20 '16 at 09:04 PM
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