Light goes through static meshes to bsp walls.
As you can see there are 2 doors with matinee animations. Directional Light goes through them and reflect on bsp walls like they are not even there. I builded lights several times, I made the doors "cast shadows on both sides" or something but none of them work. Thanks for your replies.
asked Mar 20 '16 at 08:47 PM in Using UE4
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