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Physics broken?

Just spheres with mass based on their size. They roll towards each other through add torque. This is what happens: alt text

Are physics broken, is add torque broken or am I just don't understanding PhysX?

Product Version: UE 4.8
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asked Mar 21 '16 at 02:23 PM in Bug Reports

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Hi Davision,

I'm assuming that you have the 'Accel Change' enable on the 'Add Torque' node. If you hover over that pin you will see why you are getting these results.

alt text

Mass has no effect if that is enabled.



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answered Mar 24 '16 at 06:54 PM

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