Physics broken?

Just spheres with mass based on their size. They roll towards each other through add torque. This is what happens:

83183-gi343243f.gif

Are physics broken, is add torque broken or am I just don’t understanding PhysX?

Hi Davision,

I’m assuming that you have the ‘Accel Change’ enable on the ‘Add Torque’ node. If you hover over that pin you will see why you are getting these results.

Mass has no effect if that is enabled.

Cheers,

TJ