World Composition Referencement

Hi everyone!

I have a quick Question.

I tried the world composition, I made a new scene with some root element, and it load 5 sub level

I would like to know if it’s possible to reference element of the persistent level in the sub level or not.

Basically, in the game you can posses some NPC.

I have some generic buttons/triggers and stuff that I want to be interact with one of the NPC only, or the player Only.

Actually there is a “interactWithAll” bool or an Array of Actor that can interact.

Since the Player will go trough each sub-level but not the NPC, i can’t say "interact with the player only cause I can’t add him to the array.

Thanks !