Failed to build UnrealLightMass.exe on Promoted Branch
Failed to Build due to
Full log attached
I have been able to reproduce this compiler error, and have entered a bug report (UE-29050). Thank you for your report. I will provide updates on this issue as they become available.
Have a great day
answered Apr 04 '16 at 06:38 PM
Sean L ♦♦ STAFF
If anyone needs a quick temp fix for this issue, open LMMathSSE.h in UnrealLightmass/Private/LightmassCore/Math and replace line 586 with:
This is taken from the Core libraries version of that same function.
answered Apr 03 '16 at 11:31 PM
The issue has been fixed on 4.11 you can download it from github. not yet on master tou.
Interesting fix. they just removed the function :P
answered Apr 06 '16 at 07:34 PM
I was able to successfully build the engine from the GitHub Promoted branch. It is possible that a file was corrupted before going into the build or during the download process without this issue. If you redownload the promoted branch you should be able to build the engine.
answered Mar 22 '16 at 05:43 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here