Hello UE4 friends.
I’m a new guy in UE. Just learn it.
I faced with one problem to realize a small level: flat mesh and player control in this XY or YZ plains.
Example… em… big talents table and user can move up-down to serf it.
I tried to use: Physics - Mesh - Mode - XYPlane. Nothing. Character falls.
I removed gravity - nothing.
My question is: what is better way to understand that topic? I mean what should I pay attention?
I tried use: pawn, character with camera + spring arm, camera without character.
I just want to see folowing in ideal:
player moves in one plane by using mouse cursor (no clicking)… or WSAD. Ony in 1 plane like topdown starter example or Puzzle (with moved camera).
I will be very happy if you give me an advise.