SpringArm breaks Character standing on PhysX enabled object
I am updating my marketplace content for 4.11 using preview 7 build (EDIT: RECHECKED WITH PREVIEW 8, STILL A PROBLEM).
As part of said update I noticed that the ability to stand on moving PhysX enabled vehicles was lost. It worked fine in 4.10. I could spawn on moving vehicle and walk around on it. In 4.11 the character stays in place while the vehicle moves (even clips through collision).
After hours of pulling my hair out I noticed that the bug went away after I removed SpringArm from the vehicle.
I know this sounds bizarre so I created a demo project for you to replicate the bug.
Instructions are included in the project.
Thank you for the report and the fantastic test project, I was easily able to reproduce the issue. I've created JIRA UE-28753 for the issue and our developers will be investigating further.
answered Mar 24 '16 at 08:13 PM
TJ V ♦♦ STAFF
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