I’m new to UE4 and im currently creating a landscape.
1st: Every time I open my level about 3k shaders have to compile, then when i click on landscape mode about 90k shaders have to compile. Is this normal? It takes my comp about 2 hours to compile
2nd: Even after the shaders are done compiling, and I do a full build, sections of my landscape show the default material instead of the material ive painted on. How can i fix this?
Update, I figured out if i try to add more than 2 materials to a section the material reverts back to default and no longer shows what i painted