Using UE editor as a glorified image/frame generator
I want to have a java based libgdx 2d project and:
1) use the ureal editor as a normal 3d editor to generate my frames for a libgdx game. Am i violating the licence ? 2) Can i buy assets from the marketplace and then export them as normal png images from UE to be included in a libgdx game ? Is this ok ? 3) The export tools (in c++) are inhouse and not meant to be shared outside.
asked Mar 22 '16 at 11:12 PM in Legal & Licensing
That's ok under the EULA. And I would consider that to be royalty free since you are only using the engine to generate non-interactive content.
answered Mar 23 '16 at 12:01 AM
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