Warning AttachTo: '/Game/LandscapeAutoMaterial/Maps/UEDPIE_0_Fly-By.Fly-By:PersistentLevel.Landscape_0.RootComponent0' is not static , cannot attach '/Game/LandscapeAutoMaterial/Maps/UEDPIE_0_Fly-By.Fly-By:PersistentLevel.Landscape_0.HierarchicalInstancedStaticMeshComponent_7952' which is static to it. Aborting.
I don't know hot to solute it
asked Mar 23 '16 at 03:47 AM in Using UE4
yup..getting same error...any ideas?
answered Apr 01 '17 at 05:48 AM
This is caused by using a Landscape Grass Type on a Landscape material which is using Displacement.
Not sure at this stage if there is anything to allow this usage case, but it didn't prevent me cooking and packaging my project.
answered Jan 03 '18 at 10:44 PM
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