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landscape rootcompent

Warning AttachTo: '/Game/LandscapeAutoMaterial/Maps/UEDPIE_0_Fly-By.Fly-By:PersistentLevel.Landscape_0.RootComponent0' is not static , cannot attach '/Game/LandscapeAutoMaterial/Maps/UEDPIE_0_Fly-By.Fly-By:PersistentLevel.Landscape_0.HierarchicalInstancedStaticMeshComponent_7952' which is static to it. Aborting. alt text

I don't know hot to solute it

Product Version: UE 4.10
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asked Mar 23 '16 at 03:47 AM in Using UE4

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hanbim520
6 1 2

avatar image GameMaster79 Aug 19 '16 at 09:37 PM

Did you ever workout what was going on with that error? I have the landscape auto material as well and the levels are having the same problem. They used to work, I don't know what happened.

avatar image tsnodgrass Feb 27 '17 at 09:12 PM

I'm also getting this error, anyone have any ideas?

avatar image Sirkim2 May 11 '17 at 02:08 PM

Yes cant cook my project because of the same error. Unreal engine we need help solving this problem .

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2 answers: sort voted first

yup..getting same error...any ideas?

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answered Apr 01 '17 at 05:48 AM

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Geoff1229
1 1

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This is caused by using a Landscape Grass Type on a Landscape material which is using Displacement.

Not sure at this stage if there is anything to allow this usage case, but it didn't prevent me cooking and packaging my project.

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answered Jan 03 '18 at 10:44 PM

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Rob McLachlan
49 6 9

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