Non-Editable variable shows up on Instanced UObject
I have a blueprint variable which I would like to not expose externally. "Editable" is set to false, but it still shows up as an editable value when within a class which has "DefaultToInstanced".
This blueprint variable is a float, and the blueprint's parent class inherits from UObject with: UCLASS(abstract, MinimalAPI, EditInlineNew, DefaultToInstanced, CollapseCategories, BlueprintType, Blueprintable)
Is this a bug, or working as indended?
Follow this question
Once you sign in you will be able to subscribe for any updates here