Hello!–
I have a class which is intended to be used as a Blueprint Type, however I would also like to have it be instanced.
The class is defined as:
UCLASS(EditInlineNew, DefaultToInstanced, CollapseCategories, BlueprintType, Blueprintable)
Attached as a variable within c++ it works as desired.
However, it is not instanced when defined as a blueprint variable, accepting only project assets.
I believe this may be a bug, but there could be reasons for this.
Any suggestions would be greatly appreciated
Cheers,
J