How to create custom shape forming particles?

I want to form a shape which contain particles.
like in this video, - YouTube

how to do it in UE4.
And I also want particles to change from a shape to another shape.

Thanks

1 Like

Hello Pac,

If you make a skeletal mesh for the shape, and use the “bone/socket” or “Skel vert/surf loc” nodes you can make the particles spawn in/on op of/around the skeletal mesh. if this skeletal mesh has animations, like changing shape, the particles will follow that animation.

As for the particles to change shapes themselves, thats either blending between textures over their lifetime, or depending on if they are beam/mesh/ribbon particles a lot harder.

can you show me an example. I try “Skel vert/surf loc” node on particle system, but particles are not mesh shape. Here is my work.

I attach my particle system on the third person character
and place another particle system alone in the level, both not work as I expected.

Particles are not in the shape of the “Mannequin” mesh.